
#Monster hunter rise ps5 series#
There are few places in the series better than the New World to introduce something more powerful than Fatalis, or to possibly even reach deeper into the lore of these games. Just because hunting Fatalis for evil eyes in Monster Hunter: World had previously been the top mark for how strong enemies could get, doesn't mean it has to stay that way.


With this in mind, Capcom still has plenty of opportunity to introduce more hunts into the game that push the boundaries of the established lore up until this point. One aspect of Monster Hunter: World that sets it so apart from the rest of the series is the way that it used the New World setting to introduce new concepts and monsters to the overall world. That being said, a lack of old lore to draw from doesn't necessarily mean that there's nothing else that World could accomplish after what had originally been considered the end. This could mean that there are no plans for further support, even though the game has been one of the biggest successes for the series in recent years. The inclusion of this hunt held a sense of finality to it when Capcom first announced it, and players have mostly understood that this is intended to be the true ending to Monster Hunter: World and the Iceborne expansion. There is nothing stronger to fight than Fatalis in any Monster Hunter title, except of course for differently colored and variant versions of the same monsters.

This fight is not only the most difficult in the game, but also acts as a perfect cap off to Monster Hunter: World, due to the Elder Dragon's relevance in the series' overall lore. Not long before the official announcement of Monster Hunter Rise, Capcom added Fatalis to World as the new final boss to the game before development turned entirely to the next game in the series.
